Friday, December 3, 2010

In Development - Thanquol's Incursion

The tunnels have been dug – the cobbled machinery hooked into place – and for a moment, the whips stop cracking. All those present turn as bestial laughter echoes throughout the dank cavern. The sickly-green glow of Warpstone illuminates the face of the great Grey Seer, Thanquol, as he steps forward, arms raised.Rather than give a stage-by-stage walk through of the Dungeon, I’m just going to talk about what you are probably most interested to hear about: Boss Fights.  As a general rule, the bosses will stand their ground, and not chase players all over the place – there are some special cases which could arise, but you’ll find them standing still most of the time. Remember, they are here to aggravate your RvR fighting, not become a full on PvE situation. The first boss you encounter will be the Warlock Engineer Skeetk. He is a master of Warp-Energy, and will definitely use that to his advantage. Don’t let Skeetk’s lack of adds fool you; he has some pretty nasty tricks up his sleeve - Some of which will cause you to die a painful, crispy, death if you’re not paying attention to your surroundings. If allowed to build up enough of a charge, Skeetk will let loose with a devastating attack that will decimate the area. It’s probably best you don’t allow that to happen ... or, at least be sure he’s focused on your enemy at the time. The second boss you encounter will be Throt the Unclean. Throt will not come alone, however. He has the ability to summon Rat Ogres, and uses that ability to ensure there are always two such beasts around to aid him. These Rat Ogres are not your run of the mill beasts, either. They are extremely focused, and once they have chosen a target, they will not waver until that target has been killed... well, most of the time, anyway. Throt, himself, has few abilities he employs, letting his dominated pets do most of his dirty work for him. He does get hungry, however -very, very hungry. You’ll want to make sure someone is keeping track of Throt’s hunger; the havoc he can wreak when hungry is nothing compared to when he becomes ravenous! To aid in his protection, a moat of warpfluid rises around Throt’s location. Wading through this muck is most assuredly hazardous to your health – yours, and quite possibly, everyone else’s around you as well.
The third boss you encounter will be Thanquol. He is, of course, accompanied by his construct, Boneripper. Thanquol also activates Mantraps hidden throughout the area, so be careful... your next step could very well be your last. While Boneripper charges through the area, looking for unwary players leaning over ledges, Thanquol tarnishes the area with corruption and plaque. Thanquol believes his ability to reconstruct Boneripper, should you manage to take him down, coupled with his near impenetrable barriers of sickness, put him at a marked advantage. Perhaps it’s time for someone to use Thanquol’s own corruption against him for a change.
With the fall of Thanquol, the Incursion ends. The surface is free to begin gathering resources once more. Now... if only there was something you could do with all that Warpstone you’ve plundered...

View the original article here

0 kommentarer:

Post a Comment

Warhammer Online © 2009