Thursday, February 19, 2009

Warhammer online cheat: Give Gold Bags to Others



If someone gets a gold bag and someone else needs it more, the leader needs to set the loot options to master looter with a loot threshold of common. Then make the person that won the bag the master looter. The person will then open the chest and right click the bag. It can then be assigned to anyone who got at least a green bag. The bag must be right clicked before taking it from the chest.

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Sunday, February 15, 2009

Warhammer online strategy to level 21+ solo, influence + gunbad


Mythic changed the XP function for level 21-31 last week. Players can take advantage of this by going to Gunbad.

When you zone in, choose the left path over the bridge toward a couple champion goblin squiq herders and their 5 non-champ pet squiqs. These non-champ squiqs are level 25. I was able to kill them at level 21 as a witch elf, depending on your class type, your milage may vary. They were worth 1680 xp each at level 210, by level 25 they were down to 750 exp each, but still worth 5 times as much as normal mobs. (which they are).

So, first go across the bridge, kill all 10 of the squiqs, if you are level 21, killing 10 will result in 16,800 xp to kill 10 mobs... seeing as most quests for this level only give out around 2500-3000 xp, this is insane xp. Once you kill those 10, they will need to be given some time to respawn. Move further into the cave and hug the right wall... now, I am not sure how tough this will be for non-stealth classes. This tip may end here for non stealthers.... anyway if you get past, you can get to another non-champ squiq area that is even better.... because it is inside a PQ that gives Gunbad influence.

The first stage of this PQ is to kill 18 squiqs. If you are solo, you are getting the mad XP for each kill, plus you get 600 influence per squiq kill. If you repeat this stage 1 of this PQ, 8 times you will be max faction for Gunbad. To get the most out of my time, I would queue up for scenarios right outside the Gunbad entrance, zone in, kill the first 10 squiqs for XP, if the scenario pops I take it. if not then I moved into the next area for XP and INF.

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Friday, February 13, 2009

Warhammer online cheat - how to scavenge 30% quicker


Scavenging 30% faster skipping animated / timer

Be sure to have autoloot checked.

When scavenging, allow the scavenge timer bar to get about 1/4 full, and perform any instant cast action.

After this you can walk away and will still get the scavenged loot placed in your bag.

This will allow faster scavenging since you dont have to wait through the animation or the timer.

You can start another scavenge before one if finished.
Really allows me to get alot of scaveneges in PQ's.

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Wednesday, February 11, 2009

Warhammer online Invincibility Exploit (Get under Eataine.)

Details:
Use the print screen jump on any building located near the red dot in the image below. Face the wall, and be staring at the building on a flat side(harder to do on corners of walls). Make sure you are not at an angle (or you will travel down the wall while doing the print screen jump). I find it best to print screen jump on what looks like a support strut running up the side of the wall. Spam print screen and jump alternating VERY fast. Do it the right amount and you will end up falling into the building/into the water beneath the world.

From there you just swim around and attack everything. Monsters in CH15 PQ don't evade bug. Easy farming for inf+chest rewards.

You will need to decide when to stop stacking the printscr+jumps to properly fall into the building. I cannot tell you when to stop because it's different for each persons computer(the printscreen jump bug relies on interface lag that causes your jumps to stack onto each other while near an almost verticle surface : It relies on how long it takes your computer to screenshot)

It takes some practice to get print screen jumping working. Exploit does work. For those who are not used to print screen jumping it may take a long time or you may end up on the roof of the building instead. I can reproduce this exploit and will provide screenshots later.



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Tuesday, February 10, 2009

Warhammer online exploit: level 37 instant spawn

I found a perfect grinding spot in Thunder Mountain. If you go stand exactly where I am on the picture you will see 2 Moltenback Snarlers. When you one it respawns immediatly. Very good spot for mindless grinding or setting up an easy bot or G15-macro. Accessible for both Order and Destruction players.



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War Exploit: Marauder Speed Exploit



Flee will cancel charge and make you run at only flee speed. If you use flee and then charge, they both remain and will let you run faster than a mounted player. It makes it nice for getting the artifact first.

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Monday, February 9, 2009

Warhammer online Weapon Proc Exploit


This was discovered using my Witch Elf. In theory this should work for ALL other races/classes.

Basically you can get (for example) Frenzy/Nightfall to work while they are UNEQUIPED.

Wear both weapons that use Frenzy and Nightfall, then take them off (using other weapons). Inside your combat logsyou will see both Frenzy and Nightfall procs showing up (doing shock x and decay x against your enemy)

This means that the procs from these weapons are likely from a hidden self buff. That is why they disappear when we die. It's also why we can unequip them and get the procs from any weapon.

TL;DR version - As long as you get frenzy and nightfall, you can get the weapon procs from any weapon you swap out (before you die). This means you can find weapon's with better stats and use those for the procs instead.

For Witch Elves - it also means that you can go ahead and grab SPITE for an extra free proc and rotate (on a macro) all 3 daggers.

Bear in mind you still need those daggers in the first place to do the procs (note Brutality doesn't have a DD proc.)

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Sunday, February 8, 2009

WAR Exploit: loot and kill without getting hit


At grimbeard station in chp 12 greenskin you can get on the train tracks and walk to the edge at an angle where you are kind of floating in space. you can grind the mobs patting below you, they cant path to you, and you can loot them when you kill them. Good greens so far.

As a sorceress this is easy, but i cant aoe them, the ones not directly targeted reset before they die. Be mindful of dwarves gaurding the stairs though, sometimes they can path to the top of the tracks where you are. I ground to elite chp 12 influence like this.

Thought i would add the best place for this is at the middle of the track in the station, on the north side of the track. There are 3 spawns and two pats that make for consistent grinding.

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Saturday, February 7, 2009

WAR Lagjumping



This is old stuff, but doesn't see it anywhere and it's still working (Less than before but still works)


For this you'll need to play in windowed mode...

Find a place you can't climb by a few inches (rock, house top, etc).
You simply jump forward, and ~0.2sec after click and old the mouse button on the Title of the form, then release. You'll be able to climb on rocks and places you shouldn't be able to with this... but not everywhere. It'll give you a little boost

I've been able to climb on housetop, rocks in scenario where everyone else couldn't climb (except thoses who played DAOC lol). Mythic apparently worked on this bug but it still work a little (you can't jump 20feet now or lagpull in rvr).

Have Fun!

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Sunday, February 1, 2009

How Scenario XP/RP Really Works & What You Need To Know To Farm It



I'm going to keep this short and simple, as there is a lot of misconceptions about how these two values are calculated. I gathered this data through testing and playing over 250 scenarios and accumulating around 11,000 RvR kills on a Runepriest! For the classes I list, assume the true is the same for the Destruction equivs. I am a Runepriest, so I will post some of my general farming tips and strategies for that class.

I've joined a match with only 7 minutes left to go, only to have 1,500 more Renown then anyone else in the entire match. I've joined matches late and earned the most RP/XP out of everyone in the scenario. Farming XP/RP is pretty straight forward, there is no complex math involved or crazy weird mechanics for calculating it. After reading this, you should be able to go out there and maximize your farmtr0n.

Experience Breakdown:

Experience (XP) is gained through kills and kills only. You do not gain XP for doing objectives, healing people, or damaging them. You gain much more XP for getting the killing blow, and even more XP if you get a solo kill.

To get a 'kill', you either need to be near the person when someone in your Team kills them, OR, you kill them, OR, you need to 'tag' them for death, aka, do any amount of damage to them atleast once. When they die, even if it's 10 minutes later, you will be credited for the kill. If you're a Runepriest, it's important to lay some of your crappy dots, or AoE dot, on enemies, just to 'tag' them for kills. By doing this as an RP, you can easily tie the lead for kills on your team, despite not really doing anything to anyone.

XP is ratio'd to your level. The higher level you are, the more XP you'll get out of the final XP pool for your team (more on this later). So if you find yourself 'doing' better then other players in your scenario but getting less XP, it's probably because they were 1) higher level then you, or 2) in a better team then you which earned more pool XP.

You also gain a Win XP bonus at the end. Currently a Tier 3 Win gives me 8,500 XP. I do not know the rates for the other Tiers.

Renown Breakdown:

Renown (RP) is gained by getting kills, killing people, and solo-killing people. You also gain it through healing people other then yourself. The general forumula for Renown from heals is the amount you healed the player for divided by 100 (rounded down). So if you heal someone for 370, you will get a +3 RP update. So if you are a Runepriest, having HoT's all over the place is pretty important for farming Renown. If someone falls into the lava, thank whoever knocked them there, and then spend all your AP healing them with Grungi's Gift untill they die. You'll get quite the RP for it, I promise

Much like XP, Renown is pooled for your team and split between you at the end of the match. It is not scaled to your level, so if you are low level, you can still farm high amounts of RP and beat out high levels on the final score chart.

You also gain a Win RP bonus at the end. Currently a Tier 3 Win gives me 600 RP. I do not know the rates for the other Tiers.

Team Breakdown (IMPORTANT):

Experience (XP) and Renown (RP) is shared with your team. If you play in your own team, you keep all the xp/rp you earn. If you suck at earning xp/rp, you'll want to join a team with xp/rp farmers (Runepriests & Brightwizards). If you are a Runepriest or Brightwizard, you probably will want to be in your very own team. Runepriests can't kill anyone, so you'll get crap XP, but you'll get the most Renown out of any class. My RP can farm 4,000 RP in a scenario, but I'll usually get less then 2,000 XP! My friends Brightwizard can farm 20,000 XP in a scenario, and also farm 4,000 RP as well. BW's are the scenario farming champs if they go solo, however, this is only true if they have a dedicated Runepriest in another team healing them.

Remember, everything you earn is shared with your team, and everything they earn is shared with you. If you are on a team and you are the best player in terms of earnings, this will work to your disadvantage. If you are a Brightwizard or Runepriests, try to get on to teams with other BW's and RP's. If you're on a team with nothing but tanks and melee, and they're higher level then you, they'll get 80% of everything you earn, leaving you with nothing much to brag about.

There are 5 teams available to join during a match. You can change teams at any time during the match by click on the White Flag button on your screen. You're usually put on Team 1 or 2, sometimes 3 if it's a full match (most players I've seen is 18 per side, aka 3 teams of 6 players per side). If you want to try solo, leave your Team and join an empty one like Team 4 or Team 5.

And that about wraps up the guide. To farm high XP/RP, you generally need to run strats different then strats needed to win the match, so you will need to find a nice balance between maximum farm-mode and win-mode, as winning in itself gives huge XP/RP bonuses. So don't exactly throw a match just to farm a bit of XP or RP, as it'll not be close to the bonuses you get from winning. However, if you already are going to lose, might as well stop playing to win and start playing to farm.

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